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- What is Destination ImagiNation® ?
- Philosophy and Goals
- International membership
- Program structure
- Team Challenges for 2007-2008 program year
- Participation
- The DI Season
- Parents’ roles
- Reasons to be a
- Destination ImagiNation®
Team Manager
- Final Thoughts
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- the largest creativity, teamwork and problem solving program in the
world!
- available in 50 states and 40 countries
- sponsored by Destination ImagiNation, Inc. a non-profit 501(c)3
corporation
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- Provides opportunities to explore and discover unlimited creative
potential through teamwork, cooperation, and mutual respect.
- Encourages competence in, enthusiasm for, and commitment to real-life
problem solving.
- The key to the Destination ImagiNation® program is discovering
and applying the process of
- Creative Problem Solving.
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- Creativity
- Creative problem-solving skills
- Teamwork to solve Challenges, both sustained and impromptu
- No single answer - open-ended
Challenges
- Balance time, budget, ideas
- Performance and Improvisational skills
- Technical Skills
- Creative use of materials
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- Teams of 2-7 participants
- They learn the Creative Problem Solving process and tools to help them,
as a team, solve a Team Challenge over a sustained amount of time, as
well as practice the application of the skills in impromptu challenges
called Instant Challenges
- Culmination of their work is showcased at Destination ImagiNation®
Tournaments
- Local, Regional and Affiliate Tournaments,
- and Destination ImagiNation, Inc. Global Finals
- What they learn on this journey
- are the real rewards of the program!
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- Teams use art, technology and performance as they tackle one of five Team
Challenges. Team Challenge solutions can take from several weeks to
several months to develop.
- Teams must do research and experimentation needed to solve every aspect
of the Team Challenge and develop a Presentation that demonstrates the
team’s solution.
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- A: Obstacles, Of Course!
- Technical Design and Construction, Innovation and Design Process,
Mathematics, Experimentation, Theater Arts, Teamwork
- Design & construct Obstacle Course, 3 to 10 obstacles
- Design & construct a Vehicle that will travel obstacle course
- Create an original non-verbal Story about overcoming Obstacle(s)
- Create two Side Trips and integrate them into the Presentation
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- B: Hit or Myth
- Science, Theater Arts, Research, Teamwork, International Studies
- Create and present a theatrical performance with an original Story
about a Myth, Urban Legend or Folk Tale set in a Nation other than your
own
- Design and carry out a Myth Investigation that investigates fact(s)
about the team’s Myth. Results are presented as part of your Story
- Create a Myth-Ecol Replica from the team’s chosen Nation, using
recyclable materials
- Create two Side Trips and integrate them into the Presentation
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- C: DI’ve Got a Secret
- Playwriting, Theater Arts (Design, Construction, Costumes and Set
Pieces), Optical Physics, Teamwork
- Create & present a theatrical performance of an original Story
about a Secret
- Create a Masquerade Character that appears to be something or someone
until its true identity is revealed
- Integrate a team-created Optical Illusion into Story
- Design and create three Set Pieces that will be connected to form a new
Set Piece or Backdrop
- Create two Side Trips and integrate them into the Presentation
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- D: Chorific!
- Improvisational Acting, Story Development, Theater Arts, Sound Design
- Create a six-minute Improvisational Skit about an ordinary, randomly
selected Chore in a 30-minute timed period at the Tournament.
- Attempt to overcome two randomly selected Obstacles, both related to
the Chore, in your skit
- Demonstrate one Improvisational Technique during your skit
- Integrate a Famous Person, randomly selected from a list of people the
team has previously researched, into your skit
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- E: Switch!
- Architectural Design, Structural Engineering, Construction, Research,
Innovation and Design Process, Mathematics, Theater Arts, Teamwork
- Design and build a Structure made completely of Wood and Glue and test
it for strength by stacking weights on it in two different Orientations
- Have a two-minute Stop Time while the team removes the weights after
the first test and places the Structure on a different side for the
second test. Present a Freeze-Frame scene
- Research a manufactured item, called a SWITCH! Item that can serve more than
one purpose
- Create and present a Story in which the team demonstrates two different
purposes for the SWITCH! Item
- Create two Side Trips and integrate them into the Presentation
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- Instant Challenges teach participants to take what life is handing them
moment to moment. These Challenges spark and quickly capture the team
members’ wild imaginations by requiring them to solve a challenge
quickly and decisively.
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- Pre-school thru College
- Participants compete in four age-based or grade-based Levels:
- Elementary (3rd thru 5th grade),
- Middle (6th thru 8th Grade),
- Secondary (High School),
- University or DI Extreme®
- Rising Stars!® (Ages 4-7) is non-competitive
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- They must be willing to work as part of a team
- Choose & develop the solution
- Listen, evaluate and build upon teammates’ ideas
- Generate and focus on options for the team’s solution
- Present the solution
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- Team building exercises
- Understanding the Team Challenge
- Application of Creative Problem Solving process
- Generating and focusing of ideas and options
- Working, refining, and more refining
- Technical elements, props, costumes, script...
- Lots of practice for Instant Challenge
- Local trips for junk and supplies
- Practice dry-run (town or school presentation)
- Tournament time (when it all comes together!)
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- Team Manager/Assistant
- Tournament Officials & Volunteers
- All levels of competition
- Workshops
- Parent helper
- Snacks, errands, field trips
- Transporting/storing props
- Skill presentations
- Support your children and the Program
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- Party conversations become a breeze…you’ll always have an answer to
“What’s new with you?”
- Keeping up with your team keeps you forever young (…or gives your hair
those distinguished silver highlights).
- “Destination ImagiNation® Team Manager” looks good on resume.
- “No Interference” rule means “It’s not your job to solve the Challenge.”
- Team Managing expands your shopping horizons… hardware stores take on a
whole new look.
- You have the opportunity to travel with lots of children to exotic
locations … by van and bus.
- Destination ImagiNation® expands your stockpile of useful
junk.
- Team materials hide nasty scratches on your dining table.
- Destination ImagiNation® cures the mid-winter blues. Time flies when you’re having fun!
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- Opportunity to teach real-world life-long skills to a bunch of young
people you’ll learn to love.
- The satisfaction of seeing a bunch of disorganized young people come
together as a team to create a unique solution that they can be proud
of.
- They’ll rub off on you, and you’ll be more creative
as well.
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- “Destination ImagiNation® participants STAND OUT among our
new employees. Their presence, confidence and ability to lead put them YEARS
AHEAD of their age and experience. Destination ImagiNation®
is making a difference in the high-tech future on a global basis.”
- --Roger Garriock,
- Former IBM Canada director of e-commerce development
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- go to http://www.ShopDI.org
- Click on Purchase a Membership in top right corner
- complete team registration with Affiliate using assigned team #
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